In this issue:
- Educational digital games: models and implementation
- Theoretical and methodical aspects of the organization of students’ independent study activities together with the use of ICT and tools
- The areas of educational studies of the cloud-based learning systems
- Pedagogical techniques of Earth remote sensing data application into modern school practice
- Cloud calculations within the optional course Optimization Problems for 10th-11th graders
- Import test questions into Moodle LMS
- The research of process of applying mobile ICT by university students: mobile testing systems and mobile means of multimedia development
- Augmented reality as a tool for open science platform by research collaboration in virtual teams
- Simulation technologies of virtual reality usage in the training of future ship navigators
- Using the Proteus virtual environment to train future IT professionals
- Prospects of using the augmented reality application in STEM-based Mathematics teaching
- The Google Lens analyzing quality: an analysis of the possibility to use in the educational process
DOI: https://doi.org/10.31812/pedag.v53i1